Virtual Reality
College Library recently installed a virtual reality station in its InfoLab, Room 2250. Featuring an Oculus Rift virtual reality headset, along with Oculus Touch controllers, the station gives users a truly immersive experience.
Anyone interested in exploring virtual reality can reserve time with the unit by using the libraries’ study room reservation system. First-time users are encouraged to start with the program First Contact, which is an excellent way to become familiar with the system’s functions.
Once users master the Oculus Touch controllers, the library has an assortment of games to explore, including the Dreamdeck demo (pictured at left). With Tilt Brush VR, for example, users have the opportunity to become part of a three-dimensional and 360° canvas. The Climb, on the other hand, is a rock climbing simulation that gives players the sensation of being hundreds of feet above the ground. Be warned – this game is not recommended for those with a fear of heights.
The eventual goal of the station is to support the academic work of artists and researchers who are creating immersive art, developing their own games, or seeking new ways to visualize data. If you would like to partner with College Library to use the Oculus Rift for academic purposes in research, curriculum, development, or any other application, we would love to work with you! Just fill out our survey, or reach out directly to Crague Cook.
So, take the opportunity to try this new technology! Anyone with a NetID can reserve the virtual reality station or simply stop by during a non-reserved time. Staff at the InfoLab desk are happy to help newcomers get started exploring new virtual worlds.